![]() ![]() A value of 1.0 is unaccelerated higher values will provide additional acceleration." "GameUI_MouseAccelerationAmount_Hint" "Amount of acceleration. "GameUI_MouseAcceleration_Hint" "Enable mouse acceleration (recommended when using raw input)" "GameUI_MouseAcceleration" "Mouse acceleration" ![]() "GameUI_MouseSensitivity" "Mouse sensitivity" "GameUI_MouseRaw_Hint" "Raw input reads mouse movement directly from the device, bypassing control panel mouse settings, and providing more reliable mouse movement." "GameUI_MouseFilterLabel" "Smooth out mouse movement over 2 frames." "GameUI_MouseLookLabel" "Use the mouse to look around" "GameUI_ReverseMouseLabel" "Reverse mouse up-down axis" Learn more about bidirectional Unicode characters ![]() To review, open the file in an editor that reveals hidden Unicode characters. This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below.
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